The week was spent (if you read
We got everything to the Doubletree to find that the entire parking lot had been converted to paid parking, and was promoting airport parking rates. We took valet parking (it was only $15/day, with in-and-out) before we found out that
- self-parking was free for hotel guests
- the convention had parking vouchers for members
So we're in and we've picked up our badges. I found one snafu on my program item list; I was included on a panel that I hadn't expected to be, but there were plenty of other people and I could skip out on it.
Meet the guests was interesting. Well, not really. At times it verged on boring. It was MTG/GOH-speeches, and ran long. The introductory magic show was actually pretty cool; the guy was good, even dealing with a major prop failure. Bill and Toni Blair were great toastmasters, but having driven from LA on nearly no sleep, massacred a few names in introductions. Diana Paxson did a decent speech, but one that was more than a bit long for MTG. Tom Whitmore was brief, but amusing. Kathy Garver was a bit out of her element, but was a total darling. Phil Yeh wasn't brief, but damn, that man is funny.
After MTG, we hit the parties. There were probably as many parties as there were at BayCon, with BASFA and the Funk Band, BayCon/Gnomeward Bound, Mara's Bar, the incognito Enterprize party, and Sir Lance's party. Better than BayCon? I think so.
We crashed early-ish. K had his Spintronics panel at 10:00am, so he needed to be fresh.
K did his panel, we had a bit of lunch and I did a run to Smart & Final for the snack shopping run that should have happened before the con. I got back in time for K's Stage Movement panel (the one that I didn't expect to be on) to finish, and we got to decorating.
The gate was perhaps more frustrating to get up than it was the first time; initial problems had been solved but new ones cropped up. I worked on things until 4:00 when I joined Jay Hartlove and Terry Terry on a panel about "No-sew Costuming."
It was a blast.
I just wish more people had shown up (story of programming this weekend; a bunch of really great panels that nobody came to). Jay and I know different tricks for costume-construction without sewing, so we were pretty well set there. Terry is a retired anthropologist, and kept on bringing up ethnic and historical costume that was no-sew. Jay and I generally knew quite a bit about those areas, but wouldn't have thought to mention them. We talked about everything.
Panel finished and I got back to decorating. We were joined by
Unfortunately, that meant we didn't finish decorating until somewhere around 9:00, and had to order in room service for a quick bite. I only got about 1/3 of the Hall of Fame posters up, but it was satisfactory.
Snacks and bev were amazingly successful. We had stem cells, dilithium crystals and electronic thumbs. Strangely enough, the Sour Green Apple Abba-Zabba (a Hayward original) was popular.
Party ran 'til about 4:00am. We did check in on the other parties, including Lillian Csernica's pirate party, the Browncoats party, more BayCon/GnomeCon, more Sir Lance party, that 70's SF Show and the now-in-uniform Enterprize party right next to Mara's Bar. All in all, most excellent nightlife for a con of only around 800 members.
Sunday morning we got up, tore down the room, hauled a load home and got back for K's run of the Ready, Steady, Sew video. He had around 2 dozen people, and from what I saw, it was perhaps the best-attended program item besides "Meet the Guests." I packed up the exhibits case, hauled it out to the car, and did one last run through the dealers' room.
Dealers' room was kind of blah; very small (tho, for the size of the con, that wasn't a bad thing). Didn't even make it into the art show. Several artists who didn't get dealers tables (including
Had a bit of dinner with Gerry Nordley, Gayle W, and Frank Wu, gabbed with
Got home, crashed, that's it.
The good: The con drew more people, programming was excellent, the guests were fun, and the nightlife was great. The 'zine was beautifully laid out, easy to read and contained great and even sometimes useful articles.
The bad: Nobody went to panels. Registration was incredibly slow if you weren't staff or a panelist. There was an atrocious "history" of conventions and of SiliCon in the program book littered with inaccuracies (for example, Creation Entertainment is not and never was owned by Paramount, and wasn't started by them in the '80s; it was started by two guys in the 70's to let them meet stars, impress girls by knowing stars and get laid, and they've since learned that being rich and knowing stars improves the odds even more).
The disorganized: There was a lot happening at the last minute, and if you knew what you were looking at you could see the edges fraying.